Update 1.2 Info


Fellow Character Enthusiasts,

I have some news for you like promised, to keep you in the loop. We will release the new update on Monday, but sadly have to postpone the huge outfit update until version 1.3.

I reverted the outfit changes I already made and will deliver every other new feature + a few things not talked about just yet. So this update will be really good, even without the separate outfits - so stay tuned :)

- cub3 (Florian)

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Comments

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I'm really considering using this for my game, but not all factions are human in my game. For example there is a wolf/fox race in my project. Would you consider adding humanoid races like wolf, imp, lizard, ... to the generator at some point?

Not at some point, soon. Within the next 2 months is my guess, cause we really like the idea as well.

Just have to get some other important stuff released before :)

Epic! I will keep a close eye :)

Still fingers crossed for some gathering or farming tool animations, like a hammer but in 4 directions and axe or pickaxe for example... Good luck guys! You're doing great with this!

I'm positive that we will replace the broom with some other farming tools eventually. What you can do right now is use the 2h swing animation with one of our axes. This is available in all 8 directions. I will ask to Low to add 1-2 hammers as weapons so that will be covered as well :)

Cool! Thank you. I'm patient :)